Game

The Forgetting House

Design Amnesia as system

Why

If Terminal Prolog asks whether a mind can start, this asks whether it can be rebuilt. A non-linear card puzzle about reconstructing identity from fragments left behind after collapse.

I keep making systems about forgetting because that is how overflow actually feels. The product is a game because a lecture would lie.

Status

Design. The public repository is the core specification, not a shipped client. It belongs on this shelf anyway. Paused or slow is not absent.